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Title: Re: Herbalisum


Aether Draka - July 1, 2008 05:31 PM (GMT)
A while back someone had mentioned that the cost of the plants in Herbalisum was ridiculous. I agree actually and offer two suggestions to fix this problem so that it is actually used! The first idea is to drop the cost of all the plants. I suggest in half. The other suggestion I like more and will provide the person with a few ideas for RPs. I suggest that the following is placed below the title Herbivory where the plants are listed:

QUOTE
These plants are very different. Below you will find scrolls that describe each type of plant, which will enable you to find them. In order to gain a plant you will have to post finding it. This can be one or more posts in a thread but they have to equal at lest 300 words for you to gain a plant. You will have to have a link to this post or posts in order to say how many of a particular plant you have.


If anyone has any other ideas concerning this or any comments, please feel free to post! I would just really like the Herbalisum to be used. Thanks! ^_^

Melmoth - July 2, 2008 04:39 AM (GMT)
I agree with dropping the cost, and also finding the ingredients IC, but this part:

QUOTE
You will have to have a link to this post or posts in order to say how many of a particular plant you have.


I don't agree with.



I don't like limiting things. I don't like the idea of making another post to restock on plants. That seems like a waste of time to me. After the first discovery, infinite whatever-you-founds IMO.

DornKoon - July 5, 2008 03:25 PM (GMT)
To me both idees could work really. :P To have lower prices is good since as it is the prices are to much and it would be cheaper to just by your potions as they are from the begining.

But the ide with finding them in game is intriguing and could be very fun to. ^_^ I might start to use herbs myself. :)

Melmoth - July 5, 2008 05:13 PM (GMT)
I'm not understanding you.

QUOTE
and it would be cheaper to just by your potions as they are from the begining.


?

The only way to get the potions is to buy the recipe & the ingredients. Which is an insane amount of gold for what you get.

& I belive at one point we could buy potions. *goes to look in the museum* Yep. HERE.

Could we just sell the potions, straight up? In the old alchemy shop, the prices were low & the selection not so good.

1. Combine the two shops selections
2. Get rid of the ingredients & adjust prices.
3. ???
4. PROFIT.

?

Master Ace - September 18, 2008 03:23 PM (GMT)
The best solution is to replaces the prices for plants with skill in knowledge: wilderness. That's the skill that's going to help them identify plants they need anyways. The equipment could be bundled into a nice neat Alchemist's kit. And lastly The cost of recipes could actually be exchanged for skill in alchemy or different levels in the skill alchemy could be added to lower the prices of recipes. This makes use of the skill, makes the prices reasonable, and gets me back money to buy spells with ^_^ seeing as I was the only master herbalism in it's entirety.




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