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Title: New PrC


Midnight Dragoon - October 8, 2007 09:11 AM (GMT)
I am making a class that is for half-dragon, and other creatures with wings.

user posted image
Dragoon

Requirements:

Feats:
Lightning Reflexes
Alertness

Spells:
3 Spells

Must have wings of some type.

~~~~~~~~~~~~~~~~~~~~~~~~~

Training Costs:
Level One: 150 Gold
Level Two: 200 Gold
Level Three: 250 Gold
Level Four: 300 Gold
Level Five: 400 Gold

~~~~~~~~~~~~~~~~~~~~~~~~~~

Level 1
~ Oath of Flyte: The dragoon can fly faster than is possible even with spells. This skill is passive.
~ Myste: The dragoon can make a spear from any substance. The spear will usually hit the target. The spear will not home into a target. This skill can be used twice per day.

Level 2
~ Myste: The dragoon has refined the art of Myste. The spear is more likely to hit the target. The spear will not home into a target. This can be used twice per day. Replaces Level 1 Myste.
~ Flame: The dragoon can create a magical flame by willing it into existence. This spell is not the same as fire breathing. The dragoon can use this three times a day. The flame is the size of your fist.

Level 3
~ Myste: The dragoon has further refined the art of Myste. The spear is even more likely to hit the target. The spear will not yet home into the target. This can be used twice a day. Replaces Level 2 Myste.
~ Flame: The dragoon can create a more powerful flame. The dragoon can use this three times a day. The flame is the size of a ball. This replaces Level 1 Flame.
~ Wind Gust: The dragoon can create strong gusts of wind that look like tiny tornadoes from his/her wings. The wind can knock over a man if he is not holding onto something. The dragoon does not need to continually flap its wings for this effect.

Level 4
~ Myste: The dragoon is a master in the art of Myste. The spear will always hit the target unless attacked or broken. The spear has yet to home into a target. This can be used twice a day. Replaces Level 3 Myste.
~ Flame: The dragoon has make an extremely powerful fire. The dragoon can use this twice a day. The flame is the size of a gnome. This replaces Level 2 Flame.
~ Energy Transformation: The dragoon can shift to pure magic. This skill can be used once per day, for up to a day, although once it is ended, it can not be used until the next day.

Level 5
~ Myste: The dragoon has mastered the secrets of Myste. The spear will always hit the target unless attacked or broken. The spear has home into a target. The skill can be used twice a day. Replaces Level 4 Myste.
~ Flame: The dragoon has a deadly flame. The dragoon can use this twice a day. The flame is up to the size of a horse. This replaces Level 3 Flame.
~ Transform: The dragoon can transform into an ancient wyrm. This skill can be used once per topic, and lasts up to one day. Once used once, the dragoon can no longer use it for the remainder of the topic.

Skills:

Energy Transform: Obtained at Level 4

Level 1 Myste: Obtained at Level 1
Level 2 Myste: Obtained at Level 2
Level 3 Myste: Obtained at Level 3
Level 4 Myste: Obtained at Level 4
Level 5 Myste: Obtained at Level 5

Level 1 Flame: Obtained at Level 2
Level 2 Flame: Obtained at Level 3
Level 3 Flame: Obtained at Level 4
Level 4 Flame: Obtained at Level 5

Oath of Flyte: Obtained at Level 1

Transform: Obtained at Level 5

Wind Gust: Obtained at Level 3

So...what do you all think?

Sethran - October 8, 2007 04:42 PM (GMT)
I like it, mostly but why exactly do you need the skills and feats listed above? They don't seem to relate much to the class' skills.

Rith - October 8, 2007 05:07 PM (GMT)
This class looks like a poor Idea, aside from already having too many magicalish PrCs already I don't see where it adds a certain specialization and I certainly do see how simply having wings can grant one magical draconic powers, further more there aren't enough dragons/half-dragons to make a class soley for their race. As Sethran said the other prerquistes don't fit at all for the strange class which really doesn't truly have much to offer. Flame is even poorly described, though I'm assuming that it is fire-breathing. I can't quite understand what you are meaning to describe with energy trnasformation, nor do I see what 'pure' magic has do with flying. Also wind gust is not passive if one has to actively flap their wings to activate it. Ultimately, You should scratch this idea.

Midnight Dragoon - October 11, 2007 04:01 AM (GMT)
Can someone tell me what is good about it? All I ever get is trash. It would be nice to get some praise for once. And Rith, I will not scrap it. No matter what, I will not. I will improve it, and I won't listen to people who only tell me what is bad about it, and that I should scrap it.

Lánilmathién - October 11, 2007 05:43 AM (GMT)
All-in-all, the only thing good about it is the concept. The flaws far outweigh anything I can find that was good. I'm sorry for saying it, but perhaps Rith is right.

Lanilmathien [[this character]] has Wings due to the Erinyes, a being of darkness that inhabits her body. Does this mean, if I wanted, she could buy this class because she has wings? The feats have little to do with the actual use of the abilities or the concept in general.

I like the idea, but like Rith said --even if it was an amazing idea with well thought-out levels, we don't have enough Dragon-based characters to focus it specifically on them, and we can't have it generalized as 'characters with wings' because some gets wings in round about ways, such as other PrC's.

He meant the best when he said to scrap it, and meant no harm.

So, there you go, I did add some nice things. =D

Midnight Dragoon - October 11, 2007 08:24 AM (GMT)
Thank you Lánilmathién. I am sorry if I was rude though. And when you give me flaws, I need you to give an explanation of what is bad, what I can do to fix it, etcetera. This is so I can fix it, so it is moderately acceptable.

Rith - October 11, 2007 04:20 PM (GMT)
I did give an explanation of most of the flaws I pointed out. You have to be able to form a PrC that can come together nicely with abilties, requirements, and descriptions that fit an overall sensible theme. I told you this before when you were trying to make your other PrC suggestions. I've told you that there really isn't enough corralation, between wings and magic or wings in dragons for me to consider your class as to have a real focus. It can't have the focus of half-dragons, and dragons because there is not enough both combined. And there would need to be a bit more notable focus to consider a new magic PrC. In light of the lack of Focus and poorly described abilites I said you should scarp the idea, because it simply didn't fit together. I thought I explained this but apparently not well enough.

I did meantion that Flame and Energy Transformation were poorly described and I didn't catch watch you maent by it. How is the flame produced (I.e. whever the Dragoon specifies.)? Does the the Flame ability create a projectile? Also gnome size and Horse sized are terrible ways of describing size try using actual measurements like feet or meters. And for Energy Transformation what exactly are the effects of shifting to pure magic? I can think too many completely different interprutations of that.

I didn't mention it before but, Myste is also a poor idea that is also quite unfocused. What eactly is the art of Myste and why can it only make spears? Why can it create these spears out of any random substance?

Ultimately If I don't see anyhting that doesn't need some sort of fixing, I haven't really got many 'nice' things to say.

Lord Phiros - October 11, 2007 06:39 PM (GMT)
Harsh. But oh so true.

Sethran - October 11, 2007 09:45 PM (GMT)
Sorry, but Rith's got a point...

Esteban - February 6, 2008 12:04 AM (GMT)
Allow me to try this out. I may be new but i sure i can help Since it's been forgot, i'll introduce my idea and together can work this out. I took the model from Final fantasy and Legends of Dragoons and some of it is custom.

Descriptions: Great dragons wants to get rid of their rivals and accomplish their goals. So they use whoever wants to serve them. They grant them the armor to their colors to make them recognisable. They are scpecilize in killing dragons.

Requirements:

Feats:
-Armor focus

Skills:
- Novice in Polearms or blade.
- Adept in armor.
- Apprentice in acrobatics


Level 1:

The character received the armor at the color of the dragon he serves. He gained the elementsof the dragons as well.
Enhanced Acrobatics: Equacrobatics level three. He gained his position in your skills.
______________________________________________________________________
Level 2:

Droconian spit: The user is now able to spit what is master breath weapon is in a fist sized attack five times a day.
Enhanced acrobatics level two: Equalize Acrobatics level four
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Level 3

The Dragoon had served well enough his master that he granted him wings allowing the use to fly.
Enhanced Acrobatics Levelthree: Equalize acrobathics level five.
Droconian spit level two: The spit is the size of the head fiv times a day
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Level 4

The dragoon receive a dragon as a young familiar for making him train the young dragon instead of the parent.
Drraconian spit level three: This time it as the size of a big summerpool volleyball five times a day.
Ennhanced acrobatics level four: equalize acrobatics level six
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Level five:

The dragon user lose his familiar but can call the master dragon tice a day for the time of the fight.
Enhanced acrobatics level five: Equalize level seven acrobatics
draconic spit level four: Size of a hockey goal (im bad for compaing size)
______________________________________________________________________
Level six:

He proved hiimself well enough that the dragon allows him to transform two times a day for the time of a fight into a similar dragon then the master.
Enhanced Acrobatics: equalize level eight acrobatics.
Draconian spit: The size of a van.






Master Ace - February 6, 2008 12:57 AM (GMT)
You should make your own topic. Particularly since your Dragoon is largely different to what MD has done. Your own class looks like it was very hastily done and doesn't look very good in comparison to the other Prcs.


A) Enchanced Acrobatics: not only is this hard to comprehend but is not a good idea for a PrC ability. It's horribly unuseful for a person who already has master level skill when taking the class.

B) The gained armor is not descriptive enough as there are around twenty different types of armor in the shops.

C) A character has the primary and secondary elements only. These are used to regulate some of the more elemental PrCs. Therefore gaining the elements of the dragon you serve is a no no, but you could make having the same element a requirment, but then you you would have to make a detailed list for each dragon.

D) I see nothing in the class that suggest th the Requirement for skill in pole arms or swords is justified.

E) Aside from the gained armor I see nothing in this class that suggests that armor focus and the skill armor are justified as requirements.

F) Gaining a familiar or even a pet from the PrC is a poor idea. This especially true when this is removed in the next level.

G) The ability to summon your master is also a rather poor idea and it takes away from the dragon shop. Heaven forbid one proclaims his master is a Hellfire Dragon.

H) The ability to turn into a dragon is not something you would receive from serving a dragon. Bonding with a dragon you own is a stronger bond, but even that isn't quite good enough and gives the class more magicish rather than more oreinted towards warriors.

I)Draconic spit is indeed very poorly described (try using feet as a measurement). I'm very curious how you would explain the dragoon spitting/breathing something larger than his mouth.




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