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Title: PrC Idea
Description: feel free to comment, or add sugestions


Sethran - September 23, 2007 04:58 AM (GMT)
Dragon Warrior

The Dragon Warrior specializes in combat with the aid and powers of a dragon.



Requirements
Alignment: Any
Class: Any Warrior-type class
Skills: Ride
Feats: Mounted Combat
Other: Must own a dragon.

Training Costs:
Level 1: 150 gold
Level 2: 175 gold
Level 3: 200 gold
Level 4: 225 gold
Level 5: 250 gold


Level One:

Swift Claw- This skill increases your speed of attacking in general.

Level Two:

Piercing Roar- This skill stops your enemies in thier tracks for a period of 10 minutes with a mighty roar from your dragon. This time can be used for whatever manner you see fit.

Level Three:

Elemental Immunity- You now become immune to magic attacks of your dragon's element. Note though, that magically enhanced weapons of that element will still hurt you, but only from the weapon, and not the enchantment.

Level Four:
Learn Feat- Endurance

Dragon Body- You gain the ability to transform yourself into a dragon form. This form's looks, and abilities depend upon your characteristics, and not your dragon's. (Ex: A character with a Primary Element of Water will have a breath weapon fo water.)

Level Five:

Legendary Dragon- Your dragon grows even stronger, now having more powerful claws, and breath weapon. It also gains bladed wings and tail. Lastly, It gains a weaker breath weapon of your primary element.


(Comments and suggestions welcome.)

Midnight Dragoon - September 23, 2007 09:48 AM (GMT)
I think you should make another for magic classes. I have an idea for an evolution of dragon riders: dragoon.

Lysan - September 23, 2007 03:33 PM (GMT)
QUOTE (Midnight Dragoon @ Sep 23 2007, 10:48 AM)
I think you should make another for magic classes.

That wouldn't be a very good idea - mages without dragons are often more powerful than their sword-bearing counter-parts.

Anyways, I think it's a brilliant idea; it still needs a lot of work however. Perhaps some new abilities and techniques?

Master Ace - September 23, 2007 04:02 PM (GMT)
This idea may be too specific. Right now the Charger class covers this for when the dragon is on the ground. I suggest making this class similar to the Charger class and focus on areial mounts. If a class is too specialized it's not useful, though if it it is too broad it simply looks silly.

Class- Warrior type class is better than saying non-mage type class, though I don't see where the class would require that much specialization beyond the other requirments. Most Warriors here have at least one spel which technically doesn't make non-mage apply to them, what's more this would allow a thief class (stealth specialized) to take thins class which would be more fitting of a warrior.
Skills- The class has the name rider, yet does not require any skill in ride? Handle animal would also be a good skill seeing as one is meant to get along with and bond with their dragon.
Feats-Combat reflexes don't seem to fit the class at all from what I see and imagine, Mounted Combat should be in it's place.

Aether Draka - September 25, 2007 04:01 PM (GMT)
Excluding magic when you can get a spell when you start is foolish. I remember having this argument with someone before. Class as some sort of fighter is a good idea, but should not exclude magic users entirely. Simply stating a fighting class would be useful.

One thing that you could do though is have this be a class to making your dragon (or even if the character is a dragon) a more powerful dragon.
  • Ideas like areal feats would be applied to the dragon.
  • Being able to carry a rider even if they don't know how to ride a dragon.
  • Being able to apply the breath weapon's element to a weapon (perhaps charging it for so many uses before having to have it renewed over a period of time by the dragon).
  • Changing the sort of element used for a breath weapon.
  • Being able to do fly-by attacks such as strafing runs (when the dragon uses it’s breath weapon from the air) or having the rider strike someone while on the dragon’s back.
  • Wing buffets(spelling?), using the wing itself as a weapon, or perhaps getting a tail-blade to use the tail as a weapon.
  • Snatching, where the dragon can either grab something (like a wagon, horse and rider, or simply one person) and take off, or fly-by and grab something without landing.
  • Etc.
I’m sure you get the idea. ^_^

Sethran - September 26, 2007 03:24 AM (GMT)
my apologies about the class specification..I commonly think a person who may have spells, but does not specialize in them(such as a warrior) wouldn't be considered a mage. I'll clear that up though, as well as consider your suggestions...which are actually quite good...

Master Ace - September 30, 2007 04:35 AM (GMT)
Ride = Skill and is not a feat.
Also after I poke out all the things covered by the ride skill there really isn't enough martail focus to make weapon skills or a warrior type class required.


Level One:
QUOTE
At this stage, you acquire a closer bond with your dragon. You can understand what some of it's actions mean.

You truly wouldn't need anything for this 'ability'. And most people understand the actions of their pets and since dragons are more inteligent pets it is even easier to understand their actions

Dragon Strike:-Doesn't take consideration of dragons with no breathweapons/ those with no element and those with a not so firey breath. Over all is a weak ability covered even better by a spell like flame weapon.

Level Two:

QUOTE
At this stage, you can now speak the dragon's tongue.

Most dragons speak Draconic, a lagauge any real 'dragon rider' would learn before taking this class. Not a good ability as other dragons and palyers can speak with dragons without this.
Draconic Command:-Described as such your dragon can already do this.

Level Three:

QUOTE
You may now apply your riding skills to your dragon, allowing you to attack aerial enemies with much more ease.
The Skill ride applies to all actions done while riding even if you are riding a flying.

Dragon Scales: Weak, a permanent change would probably be better. In fact the rider might even slowly be come more draconic as he progresses through the levels.

Level Four:
QUOTE
You have honed your riding skills with your dragon now, and do not have to keep hold of it while riding. Also, your draogn becomes capable of physically attacking enemies with you upon it's back.
Another application of the ride skill. And Dragons can normally attack while carrying a rider.

Mounted Assault: -See Skill Ride


Level Five:- From what I see this would only grant you the respect of your own dragon. Other dragons don't bond with you and may even resent the fact that you ride dragons.

Dragon Force: -Doesn't take consideration those with no breath weapon and those without an element breath weapon (poison gas)

Sethran - October 5, 2007 01:42 AM (GMT)
Edited it, adn took in your suggestions..

Master Ace - October 5, 2007 05:02 PM (GMT)
Your abiltites still don't exactly seem to fit together cohesively. For each level tell how the ability is gained from this wonderful bond with your dragon. It will help things fit into the entire theme you are trying to make.

I still see no reason why a warrior class is required for much of the effects would be fitting of a mage too.

Swift Claw- Acting quicker in general= moving quicker and when many consider dragons large slow and powerful, this seems quite strange.

Piercing Roar-pretty sure I'd forget I was a afraid of within ten minutes. Most fear effects are of short duration, particularly those that paralyze your target with fear or cause them to run.

Elemental immunity- This should be the last level. Granting resistances earlier however is okay. Elemental immunity should also be the same as the dragons, though the Blue dragon would grant the ability to breathe under water, the Dracolich would grant immunity to nercomantic magic, and fang dragon would likely give immunity to fire. Or better yet you could simply garnt immunity to the energy of the breath weapon granting the same change as above for Blue dragons and poison immunity for those dragon's that breath toxic gases. Ulitmately because of the immunity this would be a class which can be taken once and apply to only one dragon.

Dragon Body- It would be better if the class granted permanent dragon-like changes throughout the class, such as gaining claws, horns, scales, and wings. This is certainly a must if you want it more warrior oreintated PrC. It's not enough to tip the scales but the steady changes would be much less magical than the ability to turn into a dragon.

Legendary Dragon- Not quite so fond of the name and I don't see much of this having to do with a between rider and dragon, aside from the new breath weapon. Further more Bladed wings and tails totally sound silly. Not quite sure how bladed wings would even work, seeing as the most effective attack from wings is slapping them down on the opponents at the dragon's side. The new breath weapon is a poor idea as the present is likely to be primary anyways.




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